“The Harlem Hellfighters” by Max Brooks

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My interests in American history, graphic novels and little-known accounts of war have recently intersected with gripping The Harlem Hellfighters by Max Brooks. Written by Brooks — the well-known author of World War Z — and illustrated by Caanan White, The Harlem Hellfighters recounts the struggles and victories of the 369th Infantry Division as the first African-American regiment to see combat in World War I.

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Period poster for the 369th Infantry Regiment

The 369th was composed of a volunteers from many backgrounds reflective of the Harlem Renaissance era’s diverse black population crowding the streets of northern Manhattan. The volunteers included Caribbean and African immigrants, migrants from the American South and native-born New Yorkers. As a green fighting force, the urban laborers, artists, musicians, farm workers and students who fought as the Harlem Hellfighters went on to distinguish themselves in the late stages of WWI and became among the first American Expeditionary Forces to push over the hard-fought German lines.

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James Reese Europe (left) and members of the 369th Infantry Regiment marching band

Brooks has a long-held interest in the Hellfighters, and he had tried unsuccessfully over the years to bring a script to movie or television production. Following on the international success of World War Z, Brooks decided on the graphic novel format to bring the Hellfighter story to a mass audience. Based on real characters in a fictionalized story, the book traces the regiment’s path from basic training in a Jim Crow American South to the trenches of Europe under the command of the French army. Even after winning distinction in early engagements, the members of the Hellfighters ran up against racism which followed them to Europe.

The story of band leader James Reese Europe forms just part of the tale, but is illustrative of both the acceptance of the arrival of black US troops and their rejection by the laws and traditions of white Europeans and their countrymen at home and abroad. Reese is largely credited with introducing jazz to European audiences, and although he would survive the war, he died soon after his return to the States at the hand of fellow band member. The mix of challenges, triumphs and tragedies on and off the field of battle makes the story of the 369th an incredibly compelling story every American should know.

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Troops from the 36th Infantry Regiment in the trenches

The Harlem Hellfighters is illustrated in a jagged, dark style by African-American artist White amid pages crowded with rich individual character stories and broader narratives of an era marked by the horrors of modernized warfare as well as lynchings and street-beatings. To the interested reader, there are many jumping-off points into a deeper story of the 369th and their ripple-effects on 20th-century American race history still being wrangled with today.

The 369th arrived back to the States and were celebrated with a heroic parade in New York City. The 369th Infantry Regiment Armory in northern Manhattan still stands today as one of the few monuments to this often-forgotten chapter in a war which is also largely-ignored in our teaching of US history. For the veterans of the Harlem Hellfighters, their fight in Europe would continue back home through the labor and civil rights movements in the decades to come.

Just ahead of the book’s publication in early April, Sony Pictures announced it had acquired the rights to bring the story of the 369th to the big screen with production backing from Will Smith’s Overbrook Entertainment. With the The Harlem Hellfighters and the promise of a movie adaptation, hope springs anew that 100 hundred years on the American men of the 369th get the recognition they earned in spirit and blood.

 

Downloading: Wargame Blogging With 35 Million Images

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I’ve written previously about my longtime career in the photo and film licensing industry, starting out in the mid-1990s as a historic photo researcher. One of my former employers, Getty Images, made a surprise announcement this week that it was making available for free some 35 million images for non-commercial use in social media and blogging. The press release stated Getty Images’ acknowledgement of the widespread use of images without proper licensing, and the new system will allow for data-gathering and one would think some form of monetization long-term.

Using the new functionality is easy with a quick image search and copy/paste of the embed code into a website like Facebook or blog platform like WordPress. Images are importantly displayed with the proper photographer and collection attribution. The Getty Images logo is also prominently shown along with buttons to share the image via Twitter or Tumblr. Clicking on the image itself returns the user to the Getty Images website for full caption information. Because the image is never actually uploaded to the blog’s hosting site, there’s an additional cost savings in storage space. It’s all fast, neat and, again — free.

For wargame bloggers, there’s an enormous amount of iconic and more obscure photographs, maps, posters and illustrations available. The black and white and color historical offering is deep. Contemporary photos of equipment, re-enactments, memorials and sites relevant to military history should also be useful for reference for wargame bloggers like myself. Not every image Getty Images represents is available for free through the embed code, and users should be careful not to grab an image requiring a license fee.

Check out the below for just a glimpse of the breadth and depth in the Getty Images offering which may very well be popping up on some of your favorite blogs very soon.

Ancient & Medieval Warfare

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American War of Independence

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Seven Years War

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Napoleonic Wars

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American Civil War

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African Colonial Wars

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World War I

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World War II

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Cuban Revolution

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War Concepts

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New Game Weekend: Axis & Allies: Guadalcanal

AandAguadalcanalboxThe  Battle of Guadalcanal between August 1942 and February 1943 was the first major Allied campaign set on crushing the Japanese foothold in the Pacific region. Fought in bloody air, sea and island engagements, the seven months of battle resulted in a significant shift in superiority to the Allies in the region and led to the beginnings of the downfall of the Japanese Empire in the Pacific.

Most of my wargaming happens on dry land and usually somewhere in Europe. The Pacific War in WWII always seems so separate, sprawling and overwhelming to me with its mix of different combined combats, complex supply lines and different territorial agendas. That said, dabbling in this portion of the war gives me a chance to use some very different tactics and strategies I’m not used to gaming. So, with a short couple of hours to spare recently at Metropolitan Wargamers in Brooklyn, NY, I tried my hand at some WWII Pacific action with Axis & Allies: Guadalcanal.

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The popular Axis & Allies boardgame series from Avalon Hill (owned by Wizards of the Coast) has been around for more than 20 years and covers many specific eras, battles and theaters of WWII. More recently, a WWI game has also been added in time for the 100th-anniversary of that conflict. The A&A games are readily available from a number of book and department stores, and they vary in complexity and time commitment. Mt first introduction to the series was with the Spring 1942 game which weaned my younger son and I off much simpler war board games like Risk forever. The great design, hundreds of sculpted plastic playing pieces, economic factors and combat mechanics make the A&A games a great way for old and new wargamers alike to engage in hours of very satisfying play.

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A&A: Guadalcanal board and game pieces (including the “battle box” at left)

The Guadalcanal game presents a map of the South Pacific islands and sea zones contested by US and Japanese forces. Victory points are determined by building and controlling island airstrips. As in the actual campaign, quickly capturing islands and building airstrips is critical not only to endgame victory but in providing bases to supply and deploy additional forces. Aside from capturing islands, controlling the three main sea zones at the center of the board (aka “The Slot”) is key in controlling the transport of crucial supllies and reinforcements.

The combat system in the game uses a “battle box” containing a dozen dice which are shaken and reveal various randomized target effects. With land, air and sea units crowding the board, the confused mass of combined arms is neatly accounted for with a few shakes of the unique battle box.

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Axis & Allies: Guadalcanal at Metropolitan Wargamers

In my first play as the Americans, I quickly captured the southern half of Guadalcanal while my Japanese opponent began a big push with his navy toward The Slot. In the second turn I was able to press on to Malaita and build a second airstrip of Guadalcanal to take an early lead in victory points.

With the Japanese navy massing in the central sea zone I made a risky gamble in turn three sending in a huge air attack which destroyed a few ships and damaged a battleship but was repulsed with overwhelming deadly force. With a vastly-depleted air force, I scrambled to build myself back up as the Japanese built an airstrip on Bougainville and I made moves toward Santa Isabel. By turn four my navy headed west along the southern coast of New georgia in the hopes of catching the Japanese navy from behind. While I was able to destroy a number of Japanese submarines at the western edge of the island, my attack on Santa Isabel was halted and the Japanese took the game.

A&A: Guadalcanal moves fast for two players, playing in about 2 hours. The short nature of the game makes every move from turn one onward important with little room for error. My lesson learned in the first game was not to run too fast toward facing-off against the superior Japanese fleet early, perhaps opting instead for a greater build-up of supply to gain island footholds to launch later game attacks.

The Axis & Allies series is fantastic for out-of-the-box playability with the different game versions each offering realistically-specific game dynamics for several WWII theaters and battles. Not being a big Pacific War gamer, A&A: Guadalcanal makes for a perfect way for me to get my feet wet and expand a bit of my gaming experience to another corner of the 20th-century’s greatest conflict.

2014: Opening New Fronts

wraondsnyIn the middle of 2013 I somewhat unexpectedly re-launched Brooklyn Wargaming with a new design and a renewed posting vigor. Since then, I’ve had more than 10,000 visits from readers all over the world. Together with these folks I’m sure to never know, we share a continued passion for gaming I am committed to infusing in every one of my postsings here.

My World War II Flames of War posts are clearly the favorites for visitors to the site. My FOW After Action Reports continue to garner a lot of daily views, and people in particular seem to love the Barkmann’s Corner scenario I played in July at Metropolitan Wargamers in Brooklyn, NY. More AARs and building-out my various national forces in my FOW Modelling posts will be a big part of 2014.

As for other stuff on the site, my few posts on Warfare In The Age of Reason are quickly shooting to the top of popularity. I really enjoy writing up my plays a variety of board and card games through my New Game Weekend posts, and taking a look backward at Retro Gaming The 70s & 80s often result in emails from people like me who have fond memories of hours spent at play in the past.

Looking to 2014, here’s where my focus will continue and grow on Brooklyn Wargaming and the tabletop each week.

World War II

For years, I’ve played a lot of FOW with a big focus on Western Europe. To start the year, I’ll be playing a beach landing or two as a way to prep for the 70th anniversary of D-Day this summer, and I’ve also got a handful of other historic scenarios I’ve been working-up over the past few months.

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Over Thanksgiving, my brother (another lifelong gamer like myself) handed me a copy of Antony Breevor’s Stalingrad and told me it was the best military history book he’d ever read. The highly-readable account of the vicious siege of Stalingrad has gotten my hooked on the idea of expanding my WWII gaming into the Eastern Front in the new year.

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As a first step toward this front of the war, I picked up the new FOW Desperate Measures book. While this intelligence briefing is centered on the closing months of the war battled among German and Soviet forces, there’s also a newly-released updated edition of the FOW Red Bear book which gives a broader look at the Allied forces on the Eastern Front. These resources coupled with my historical reading on Stalingrad have whet my appetite for fielding some large masses of Russian forces on the table. A couple other guys at the club in Brooklyn have already started putting together some of Stalin’s finest and I’m very much looking forward to the Eastern Front opening up my WWII gaming with some scenarios this year.

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I spent a chunk of the past year reading Rick Atkinson’s Guns At Last Light, the third book in his World War II Liberation Trilogy. The book’s focus on the D-Day landings through the campaigns in Western Europe to the fall of the Third Reich squares with the majority of my FOW gaming from the past year. Working my way back through Atkinson’s books, I’m just starting in on The Day Of Battle for Christmas. As with my new swing in interest toward the Soviets and Eastern Front, I’m looking to Atkinson’s second WWII book to fill in my knowledge on the southern European campaigns in Sicily and Italy. Whether I get some Italian troops on the table by year’s end remains to be seen, but I’m really looking to 2014 as another big year of WWII gaming and learning.

Seven Years War

I grew up in Western New York State and then lived for a period of time in Western Pennsylvania, so the French and Indian War has always lingered as an interest but has never found its way into my gaming.

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James Fenimore Cooper’s The Last of the Mohicans and other books in his Leatherstocking Tales series have also been favorites since boyhood. These colorful stories are set within the wilderness backdrop of the colonial wars of the Americas fuel much of my love for the French and Indian War period, and my visits to historic sites like Fort Niagara and Fort Necessity have added physical understanding to the frontier conflicts of the period.

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Toward the end of 2013, a fellow club member introduced me to the Warfare In the Age Of Reason rules and the Seven Years War. While my experience gaming battles from the period have thus far had a European focus, my long-time interest in what most consider the world’s first global-scale war holds tremendous interest for me. To this end, I hope to make wargaming the Americas front with the FIW a project for the coming year. Modelling 15mm miniatures of colonists, French, British and Native Americans, along with requisite early American frontier terrain, is sure to be making an appearance here in the coming months.

World War I

While I’m on the subject of world wars, I can’t help but acknowledge the calendar and the 100th anniversary of the beginnings of World War I this coming July.keegan_first_l

My only real exposure to the war so far has been with John Keegan’s excellent The First World War. I’ve read a half-dozen of Keegan’s books, and his 1999 overview of the Great War gave me a solid introduction to a war that’s often overlooked by most Americans like myself. Clearly this is a major period in modern warfare I could stand to learn more about.

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To get myself back into the period, I’m planning on reading Max Hasting’s Catastrophe 1914: Europe Goes To War which made many top nonfiction lists at the end of 2013. I’ve only gamed WWI once with a 28mm French-German trench warfare scenario at a convention back in 2011, but there are a number of club members with miniatures from the period I may prod into using in some games this year. There are also rumors afoot that the makers of FOW are expanding into WWI just in time for this year’s anniversary, but for now I think some time with a few good books should be enough tribute from me in 2014.

And…

I can’t really tell with complete certainty where this coming year in gaming will take me. Like with most battle plans, a grand strategy can be laid out but actual events often unfold very differently in the fog of war. I can say there will be more miniatures, more scenarios and more completely fresh games to come here on Brooklyn Wargaming by New Year’s Day 2015. For now, here’s to old fronts not forgotten from 2013 and new fronts to come in 2014.

Tis The Season For Toy Soldiers

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Thanksgiving is upon us which means the annual run to holiday gift shopping is nigh. By some estimates, upwards to 40% of toy sales occur around the holidays which fits squarely with my memories of the plastic bounty of Christmas past. The arrival of store Christmas displays and holiday catalogs sent my childhood mind reeling. Before the arrival of electronic games in the late 1970s and early 80s, my dreams of toys stacked under the Christmas tree were filled with action figures, playsets, games and toy soldiers.

So, with visions of Christmas toys past dancing through my head, I find myself paging through the glorious selection from the recently-relaunched website from I The Toy Soldier Company. For almost 30 years this New Jersey-based company has been keeping plastic and metal toy soldier fandom alive with an enormous catalog of toys in all scales and hand-crafted playsets which harken back to the glory days of the 50s, 60s and 70s.

With so much play now relegated to screens and virtual fun, there is still nothing like seeing a kid moving dozens (or hundreds) of little plastic figures around the floor. These toys not only make for hours of fun across generations, but they can also open young minds to burgeoning interests in history and maybe some eventual wargaming. Going a step further and combining some toy soldiers with books, movies, documentaries and family outings that highlight the period is another great way to make up a fun and educational gift package for the holidays.

Ancient Egypt, Greece and Rome

Kids are fascinated by the ancient eras of Egypt, Greece and Rome, and a lot of elementary school curriculums focus on these periods, their culture, arts and the gods they worshipped. Books and films full of pyramids, temples, gladiators and chariots dazzle young minds.  Mid-century film classics Ben Hur, Spartacus and even The Ten Commandments are thrilling, family-appropriate entertainment to this day. From one-on-one arena battles between tiny gladiators to epic plastic battles on the sands and plains of the Mediterranean region will enliven the imagination for these ancient cultures.

Ancient Era playsets and toy soldiers

 American Revolution

Living here in the Northeast United States, I’m surrounded by history of the American War of Independence, inlcuding the Battle of Brooklyn fought right over ground I cover on the way to work every day. With forts, museums, battlefields and museums dedicated to the period dotting the countryside, the formative conflict of the nation is all around us. The classic 1943 children’s novel Johnny Tremain and Disney’s 1957 movie adaptation have been the hook for kids for years. There’s so much color and mythic personality to this period in early American history, and some plastic soldiers armed with muskets and cannons will easily spark interest in any wee patriot.

American Revolution playsets and toy soldiers

American Civil War

We’re right in the middle of the 150th anniversary of the American Civil War, so the time is ripe to get burgeoning historians interested in the period. With the release of Lincoln last year and many past offerings available like 1989’s Glory and Ken Burns’ epic 1990 The Civil War, the War Between The States maintains its cinematic hold on the American narrative. The seminal book on the war in many ways remains Red Badge of Courage which is still a rite of passage for many a young reader . Spending the holidays learning about the Civil War might kick off some family visits to battlefields and historic sites when winter breaks to spring, but getting some blue and gray toy soldiers out on the floor now can make for a very timely history lesson through play.

American Civil War playsets and toy soldiers

World War I

Europe is in the midst of the 100th anniversary of World War I, and next year America’s involvement in “the war to end all wars” will be quietly memorialized. The US came to the war late and it’s effects on our country were nowhere near those on the European continent, so learning about this conflict is a great way to broaden young minds to 20th-centtury history beyond our usual American-focused history education. My oldest son read All Quiet On The Western Front this past year, and the adaptation of that classic novel as well as films like Paths of Glory and Gallipoli are engaging ways to get a view inside the troubling politics and tactics of the war. Lining up multinational plastic armies bridging the gap of 19th to 20th-century warfare makes for a great intro to the period.

World War I playsets and toy soldiers

World War II

Perhaps more than just about any other war, World War II remains an enormous part of historical and popular culture through countless books, movies, TV shows and documentaries, both factual and fiction. From The Longest Day and A Bridge Too Far to modern classics like Saving Private Ryan, Band of Brothers and Flags of Our Fathers, Hollywood continues to crank out epic stories from the war. Aside from books and movies, their are some amazing WWII games from the likes of Axis & Allies to Flames of War. To me, WWII is the period to watch, game and play in, no matter your age.

World War II playsets and toy soldiers

The above are just a few of my favorite periods in which I think kids could easily establish a lifelong interest. Through a combination of books, films, field trips, games and plastic soldiers from the likes of the Toy Soldier Company, you can make this holiday season a bit fun, a bit unique and maybe your kids or grandchildren will even learn a little something in one of the most time-tested ways: play.