French and Indian War: Comparing 28mm Miniatures Scales – Indians

Sometimes it seems the #1 topic all miniatures gamers have is one of scale and how miniatures from different manufacturers scale together. When I run convention games or post photos of scenarios online, people don’t ask about what books I used in my research or what sites, museums or archives I’ve visited. What they do ask about is manufacturers and scale.

So here it is, taking the first of a couple swings at addressing scale for French and Indian War tabletop gaming with a look at Indians from my collection. After some visual comparisons, I’ll weigh in at the end with some commentary about how I feel about the scale conversation.

Currently I have Indians miniatures from seven manufactures, each of which can be viewed in detail on separate posts: AW Miniatures, Conquest Miniatures, Galloping Major Wargames, Knuckleduster Miniatures, North Star Military Figures, Redoubt Enterprises and Sash and Saber Castings. In the photo below, I’ve lined up a sample from each manufacturer from what I see as the smallest on the left with Conquest all the way up to the largest with Redoubt.

In the next photo, I’m showing a zoomed-in look at the manufacturers on the smlaller side — Conquest, Sash and Saber and Knuckleduster. I find these three hew more toward a thinner, more traditional 25mm scale.

On the larger end of the spectrum, I’ve shown a line-up of North Star, AW, Galloping Major and Redoubt as the modern 28mm “heroic” scale.

Finally, I’ve placed two Indian leaders side by side with the Conquest model at one extreme and the towering Redoubt figure on the other.

So there you have it, some visual comparisons of what are broadly viewed as 28mm Indian miniatures. And with that, I have a lot of opinions.

The first one is that many manufacturers use different sculptors over time, creating variations even within one company’s lines of figures. For example, Warlord Games uses older Conquest sculpts in their FIW offering but have also added work from other artists. Companies like AW, Galloping Major and Sash and Saber have a lot of consistency in their models since they are owned and operated by the sculptors themselves. So, broad statements like “X manufacturer always scales well with Y manufacturer” are not always 100% accurate.

Next, my bias is toward metal castings and I try to avoid plastics. I like the heft of metal on the table, I don’t like to put in assembly time and I like how metal takes paint. This means I’m not looking at a very popular manufacturer like Perry Miniatures in the photos above. I have played with Perry plastics and I own some of their wagons cast in metal. Mostly, I find their sculpts are thin, with very acurate real-life scaling that tends toward the smaller end of the 25mm scale.

As a third point, few players I know put their heads right down on the table at figure eye level when playing. Figures used in actual play are seen at arm’s length or table distance of some three feet or more, obscuring fine differences of a millilmeter or two between models. Differences in models on the table can be further obscuredby keeping manufacturers together in cohesive units. I use the approach, and my “tabletop quality” of painting allows my miniatures to fight just fine (provided the dice are cooperating on any given day).

Finally, variety to me is so much more important than scale. With over 120 Indians painted up in my collection (and probably more on the way), I’ve always been more focused on the visual interest of the sculpts than height of one versus another. By stretching across seven manufacturers I’m supporting more companies and artists feeding the hobby and getting a ton more interesting looking Indian units on my table.

French and Indian War: Woodland Indians from AW Miniatures

The relative newcomer AW Miniatures has been at it for about ten years, producing unique ranges of metal figures for familiar periods. This largely one-man, UK company has put out lines for the American Civil War, the Samurai period, the Seven Years War, the Zulu War and the Sudan War.

The French and Indian War line is fairly broad, and I have a number of their figures to my collection. The Indian War Party pack offers a nice mix of 20 Indians, including bowmen and figures armed with muskets and hatchets. The bowmen are a bit on the chucky side and the other figures are a bit thinner, all falling within a 25 to 28mm scale.

Many of the casts are obviously modelled off a similar base sculpt with additions and alterations to details like headwear. The figures on the run come with arms to be glued on, allowing for a bit of variety in final poses. To create some additional personality, I chose to empahisize body paint on my models which fit in nicely with my other units on the table.

Getting Ready For HMGS Fall In! 2015

WaterlooRobinsonPainting

FALL IN!™ 2015 (Nov. 6 – 8)

Convention Theme: “Campaign of the 100 Days”

Lancaster Host Resort & Conference Center

Lancaster, PA

Less than two months from now, a number of us from Metropolitan Wargamers in Brooklyn, NY will be attending this year’s HMGS Fall In! convention the weekend of November 6-8, 2015 in Lancaster, PA. I, some fellow club members and my brother have a variety of games from different periods we’re presenting in several scales, and the events will be geared toward a variety of levels of gamer experience from beginner to veteran.

Here’s a rundown of our scheduled games so far which you can find along with hundreds of other games listed online in the convention’s event list.

Friday, November 6th Events

F: 351 Rivoli – 1797 – 1:00-6:00 PM

Period: Napoleonic, Scale: 10mm, Rules: TBD

Re-fight the Battle of Rivoli that crushed the first coalition and set Napoleon on a trajectory toward consulate and empire. Will 23,000 French repeat their historical victory over Alvinczi’s 28,000 Austrians? Or will Napoleon’s rise end in the fields of Piedmont? A follow-up to the truly spectacular award-winning Battle of Marengo on a custom-built terrain board from previous HMGS conventions which you can view here.

F: 257 Battle Of Waterloo 200th Anniversary – 3:00-8:00 PM

Period: Napoleonic, Scale: 15mm, Rules: Home Rules

Play one of the greatest battles in history on the 200th anniversary — Waterloo. Napoleon’s French attack the Anglo-Dutch army led by the Duke of Wellington. Time tested home rules perfect for anyone new to Napoleonics or for experienced players. Fast play for convention yet with all the detail and pageantry of the era. This game is being run by my brother who presents games of the Napoleonic Wars in 6mm, 15mm and 28mm with gorgeous hand-crafted tables and his beautifully painted figures, so this one will also be a treat.

F: 374 Barkmann’s Corner – July 17, 1944 – 4:00-6:00 PM

Period: World War II, Scale: 15mm, Rules: Flames Of War

It’s the summer of 1944. Famed German tank ace Ernst Barkmann is rolling through Normandy commanding his Panther and looking to halt the Allied advance. Amid the bocage of the French countryside, a US armored column encounters Barkmann in a showdown at a crossroads which will become legend. A great learning game for people new to FOW (including kids with adults). I’ve run this short scenario before (report and pics here) and it’s a blast to play if you like pushing tanks around the table.

F: 377 A Peaceful Exchange Of Prisoners…Hopefully. Wheeling, VA, 1777 – 6:00-10:00 PM

Period: American War for Independence, Scale: 25mm, Rules: Muskets And Tomahawks

A British/Indian delegation during the American War of Independence has arrived in wheeling to discuss a prisoner exchange. Both commanders hope the exchange goes off everything might go off without a hitch, and everyone might go home happy. But this is a wargaming convention, so don’t count on it. Winning will require negotiation, flexibility, deceit, and the element of surprise. Each player has his her own victory conditions. A club member who is a college instructor with expertise on American Colonial warfare is running this game, so it’s sure to be laced with colorful historic narrative.

 Friday (night pick-up game): Churchill’s Nightmare – 8:00-11:PM

Period: World War II, Scale: 1:200, Rules: Naval Home Rules

Can the British home fleet stop the German breakthrough into the Atlantic?

Saturday, November 7th Events

S: 376 St. Oedenrode – September 17-24, 1944 – 2:00-6:00 PM

Period: World War II, Scale: 15mm, Rules: Flames Of War

It’s the autumn of 1944. As part of Operation Market Garden, the US 502nd Parachute Infantry regiment has parachuted into Holland and seized an important bridge on the Dommel river at St. Oedenrode. Rushing to counter attack are German Fallschrimjager regiments supported by artillery and armor. Can the allies hold the bridge until reserves arrive or will the axis rush to retake the objective? A great learning game for people new to FOW (including kids with adults). This is another scenario I’ve run several times before (report and pics here), and I’m also working on some new models to bring along in time for the convention.

Saturday (night pick-up game): Engagement in the Mediterranean – 8:00-11:PM

Period: World War II, Scale: 1:200, Rules: Naval Home Rules

Can the British Mediterranean fleet stop the Italian fleet?

Come to Fall In! and meet the Members of Metropolitan Wargamers

We’ll also be planning to run other games including two games based on the 1980s movie classics Mad Max and Red Dawn. You will be able to spot the members of Metropolitan Wargamers wearing our new club shirts celebrating over three decades of gaming in New York City. We’re certain to have a some other surprises at the convention, so sign up for Fall In! and we’ll see you in Lancaster in November.