Touring the French and Indian War – Campaigns in the Ohio Country

A trader’s map of the Ohio country before 1753 (Library of Congress)

The Braddock Expedition in the summer of 1755 was one of the greatest military campaigns (and follies) in 18th-century North America up to that point in history. After diplomatic attempts to oust the French from Fort Duquesne by a young British officer named George Washington were rebuffed a year prior, British General Edward Braddock sought to move an army of some 2,000 through the wilderness and lay siege to the fort. The Battle of the Monongahela on July 9th ended the expedition and Braddock’s life.

Three years later, Washington and 6,000 soldiers returned to the region as part of an army led by General John Forbes. Once again, Fort Duquesne was the target as the Forbes Campaign which set out from Carlisle, PA in September 1758 and cut a new road to the west, just north of Braddock’s doomed route. Along the way, the expedition constructed a string of forts across the wilderness as safe havens for the British. As 1758 drew near to a close, Forbes would succeed where Braddock had failed in removing the French from the Forks of the Ohio forever.

British Generals Edward Braddock and John Forbes

The failures and successes of these men and their soldiers defined the story of the French and Indian War and the decades after in this corner of the 18th-century British Empire. In the aftermath, Pontiac’s Rebellion would rage through the same region, eventually leading to the decimation and removal of the native people who occupied the land well before the French or British came. In these two wars, the British emerged as the dominant power in the region. Unbeknownst to the Crown and Parliament safely at a distance in London, the seeds had also been sown for the eventual colonial rebellion against British rule less than two decades later.

My preparations for my expedition in September 2018 (photo by author)

In late September 2018 I set out to retrace these campaigns and stories by train, car and on foot. Over the course of a week, I made my way from my home in Brooklyn, NY to Alexandria, VA and then zig-zagged my way to Pittsburgh, PA and back again. Along the way I sought to get a sense of these historic, out-of-the-way places where armies once moved and pivotal battles were fought over 250 years ago. I also captured a number of videos and photos of the sites, allowing others to visit these places from a digital distance. For me, breathing the air, hiking the trails and camping amid the trees and mountains of what was then known as the Ohio Country was my opportunity to engage with history first-hand.


George Washington in the Ohio Country

George Washington’s 1754 map to the Ohio River (Library of Congress)

Much of the story of the Ohio Country in the mid-18th-century is also the story of one person: George Washington. As an ambitious, twenty-something Virginia Provincial officer, he was eager to prove his worth and earn a place as a full British officer in service of the Crown and Empire.

Observations from Ohiopyle State Park

To that end, in 1753 Washington was appointed as an envoy tasked with delivering a message to the French at Fort Duquesne. The order unceremoniously commanded the French to vacate the region, one the British felt they rightly claimed. The arduous winter journey through mountains, rivers and thick forests had challenged Washington’s physical fortitude. The French commander’s refusal of Washington’s carried message challenged his spirits and ambitions of taking a place among elite society. On his first assignment as a designated representative of the British colonial government, Washington had failed.

Jumonville Glen

A view of Jumonville Glen

The following spring, Washington returned to the region for a second try at forcing the French from their further-developed positions. This time, Washington was at the head of his first command of some 300 Virginians. Camping in a meadow some distance from Fort Duquesne, Washington was tipped off by an Mingo ally, Tanacharison (“Half King”), to the presence of a French advance guard camped in a nearby wood.

Early in the morning on May 28, 1754, Washington approached the French camp with some 40 colonials and a dozen allied Mingo warriors. Surprising the French (actually French Canadians led by Joseph Coulon de Villiers de Jumonville) in their morning camp, a quick firefight erupted. In the subsequent surrender negotiation between Jumonville and Washington, Tanacharison killed the French officer. By all accounts, Washington had blundered into a brief firefight and further lost control of the situation after the smoke had cleared. The encounter at what became known as Jumonville Glen had the potential to be yet another bad mark on the young officer’s record.

Me at Jumonville Glen near the site of the French camp (photo by author)

When I visited Jumonville Glen in September 2018, I had not been to the site in over two decades. On the morning I was there, I had the site to myself and its still, secluded quiet in a cool morning rain is eerie. Standing at the rocky prospect above at the British position and then at the base of the glen where the French camped, you get a true sense of the intimacy of the place where a major event occurred.

Fort Necessity

Observations from British positions at the stockade at Fort Necessity National Battlefield

The event at Jumonville Glen didn’t immediately reveal its long term significance, but Washington sensed a French reprisal would be imminent. With that, he returned to the meadows and had a small “fort of necessity” constructed. Some 50′ in diameter, the split-log stockade was surrounded by earth ditches dug into the damp ground near an adjacent trace of a stream.

Observations from the French position at the treeline at Fort Necessity National Battlefield

On July 3, 1754, around 600 French Regulars and Canadians accompanied by perhaps 100 or more Indian allies appeared at the treeline surrounding Washington’s hasty defense. With may only 400 men, many of whom were sick, drunk or otherwise unfit to fight, Washington was vastly outnumbered as Indian and French musket volleys rang out from the trees throughout the day. When rain fell in the afternoon, Washington’s shattered force eventually surrendered. In the negotiation of terms relying on questionable translations, Washington signed his name to a document in which he inadvertently admitted responsibility for the assassination of Jumonville.

As Washington retreated his force from the field, he had delivered a third failure on his third assignment as a want-to-be British officer. With these personal failures, the 22-year-old Virginian had also set in motion events which would erupt in the French and Indian War.

The recreated stockade at Fort Necessity National Battlefield (photo by author)

The Braddock Campaign

The Braddock Expedition of 1755 (Library of Congress)

Following on the failures of Washington in 1753 and 1754, an escalated show of British force was determined to be the solution to finally oust the French from the region. The person tapped for the job was British General Edward Braddock, a veteran in the ways of European warfare and campaigns. The disconnect between Braddock’s military experience and the fighting in the forests of the Ohio Country would prove to be disastrous.

The Carlyle House

Observations from the Carlyle House in Alexandria, VA

In the spring of 1755, Braddock had arrived in Alexandria, VA with 1,200 troops and set up his headquarters at the Carlyle House. There on April 15th, he convened a “congress” of colonial governors from Pennsylvania, New York, Virginia, Maryland and Massachusetts to seek shared funding of the campaign against the French ensconced in the Ohio Country. The governors pushed back on funding Braddock’s expedition but did agree a multi-front campaign against France was the key to their removal from the contintent.

The parlor of the Carlyle House, site of the 1755 Congress of Alexandria (photo by author)

A visit to the Carlyle House today in downtown Alexandria is largely a tour of a grand 18th-century home, not unlike many historic house museums. For someone like me, imagining the heated conversation and planning for what was to become the Braddock campaign and the French and Indian War at large makes it an important part of the era’s story.

Braddock’s Road

Observations from Braddock’s Road near Fort Necessity

By late May 1755, Braddock and his force now numbering over 2,000 set off from Fort Cumberland, MD with the destination of Fort Duquesne over 100 miles to the west and north. Among the troops and working wagon teams recruited by Benjamin Franklin, Braddock’s army contained a who’s who of people who would play a large part in the events over the coming decades. These included the back woodsmen Daniel Boone and Daniel Morgan as well as Thomas GageCharles Lee, Horatio Gates and Washington as Braddock’s personal aide.

A 3 1/2 minute hike along Braddock’s Road

Braddock’s route was challenging from the beginning. The landscape ahead presented dense forests, rushing streams and steep, rocky hills and mountains. His long column consisted of advance work parties cutting and building a road at the head of the slow-moving army. In some areas rock needed to be blasted and cleared and at other points wagons and cannon were broken down to be hauled over inclines or cross waterways.

The route of the campaign today (much along what would be come the National Road and later US Route 40) is traced with dozens of roadside historical markers. Getting off the road, there are opportunities to hike short remnant portions of the road. The experience of walking some of Braddock’s route shows the closeness and seclusion experienced by a massive European army moving through wilderness for which they were completely unprepared.

The Battle of the Monongehela

A 1755 sketch of the Battle of Monongahela (Library of Congress)

After some five weeks of slow advance at a pace of what could be less than five miles a day, Braddock’s column arrived near the banks of the Monongahela River. On July 9, 1755, the head of the British force was attacked by over 200 French and Canadian militia along perhaps 600 or more Indian allies. In the bloody confusion and surrounding crossfire, the British were thrown into disarray as multiple officers fell and troops were engaged at close range attacks. Braddock himself fell to a musket wound, and Washington managed to organize a hasty retreat, saving what he could of British line that had been wrecked with nearly 900 dead and wounded.

General Edward Braddock monument at Fort Necessity National Battlefield (photo by author)

Thus, just ten miles from Fort Duquense, yet another British force was thrown back by the French. Again, Washington had been a participant and this time he buried his commanding officer and mentor near the ruins of Fort Necessity.

Braddock’s Battlefield History Center in (photo by author)

The site of the Battle of the Monongahela at present day Braddock, PA is largely lost to history. The Braddock’s Battlefield History Center has done an outstanding job of documenting the event, and I was lucky enough to be the only the visitor on the day of my trip. There I was able to have the museum’s founder, local retired attorney Robert T. Messner, to myself as we discussed the battle and took a tour of the exhibits. A couple weeks after my visit, a merger between the center and Fort Ligonier was announced, guaranteeing further interpretation of the battle for years to come.


The Forbes Campaign and Pontiac’s Rebellion

The Forbes Expedition of 1758 (Library of Congress)

Leaving the Braddock story at its natural and tragic end, I had the opportunity to also visit a number of other mid-18th-century sites of historical significance in the region. With these I followed other travelers, settlers and campaigns of the era from the French and Indian War to the follow-up conflict of Pontiac’s Rebellion.

Fort Frederick

Observations from Fort Frederick State Park

The entire region is dotted with sites of former stops along major routes of 18th-century travel and trade. In Washington County, MD, I spent the evening at Fort Frederick State Park. After an evening camping in a downpour in an otherwise empty campground along a rising Potomac River, I awoke to an overcast day and a visit to the recreated Fort Frederick. Originally built in 1756-1758, the large stone Vauban-style fortress is today represented as rebuilt by the Civilian Conservation Corps (CCC) in the 1930s. Initially used for defense and a trading hub for local settlers during the period of the French and Indian War and Pontiac’s Rebellion, the fortress was later used as a prison during the American Revolution and then garrisoned again by Union troops during the US Civil War.

Fort Bedford

Travelling about 100 miles northwest from Fort Fredrick, is the site of Fort Bedford. Built in 1758 by British troops under Colonel Henry Bouquet, the log star-shaped fort served as one of the string of supply points during the campaign led by General Forbes to take Fort Duquesne. The original fort is long gone but the site today is marked by the Fort Bedford Museum which is home to the fort’s original 1758 flag and a nice scale model of the fort as it once looked.

Fort Ligonier

Observations from Fort Ligonier

Following the route of Forbes and his army fifty more miles to the northwest, I arrived at Fort Ligonier. Some fifty miles southeast of present-day Pittsburgh, the fort was the final jumping-off point for eventual siege and taking of Fort Duquesne in late November 1758. During Pontiac’s Rebellion in 1763, the fort continued as an important British outpost and was attacked twice by united Indian forces during that conflict. Today’s fort is a fine reproduction of the 18th-century log fort and the museum houses the absolute best collection of exhibits on the period I’ve visited.

Fort Duquesne

Plan of Fort Duquesne after its capture by the British in 1758 (Historical Society of Pennsylvania)

All roads lead to the the Forks of the Ohio at present day Pittsburgh, PA where the Ohio, Allegheny and Monongahela rivers come together. After years of attempts by the British through diplomacy and a failed militia campaign with a young Washington followed by Braddock’s fateful end, the Forbes expedition succeeded in taking the site. Ultimately, British seizure of the point was anticlimactic with the French burning the fort before retreating to the north in late November 1758.

The British set to work redeveloping the site with Fort Pitt between 1759 and 1761 where it served as the anchor of the British Empire’s western edge for the remainder of the war. The fort was besieged by Indians during Pontiac’s Rebellion in 1763 and then used by Virginian’s during the brief Lord Dunmore’s War in 1774 which many know view as a precursor to the Revolutionary war.

Observations from the site of Fort Duquesne and Fort Pitt

Jutting out from the the modern city of Pittsburgh, a visit to the site easily reveals the important strategic location of the point at the intersection of three mighty rivers. While the Indian villages, trading posts and forts which once crowded to the river banks are long gone, the park and Fort Pitt Museum there offer a marvelous experience and transport back in time.

Battle of Bushy Run

A 1765 map of the Battle of Bushy Run (John Carter Brown Library)

Squeezed between the little known French and Indian War and the mythic American War of Independence is the almost completely forgotten Pontiac’s Rebellion. From 1763 to 1766 a confederation of Indian nations from the Great Lakes and Ohio Country united to push back the tide of European settlers encroaching westward following the French and Indian War. By the spring and early summer of 1763 dozens of settlements, forts and outposts fell to Indian forces across the entire region, and once-inconceivable Indian sieges of Fort Detroit and Fort Pitt were underway.

In the hopes of relieving the siege at Fort Pitt, British veteran of the region Henry Bouquet led about 600 men over the route once used by Forbes and his army just a few years prior. On August 5, 1763 Bouquet’s force was about 25 miles from the fort when attacked by hundreds of Indians from the thick woods. After a first bloody and disastrous day of defeat, Bouquet’s men rallied the second day in a surprise flanking attack through the woods. The narrow defeat by the British threw back the native rebellion, effectively ending the brief war and assuring British supremacy in the region.

.Observations from Bushy Run Battlefield

A visit to Bushy Run Battlefield today is a long, winding, out of the way trip to beautifully preserved grounds over rolling hills and wooded trails. The small museum does an out sized job in defining the battle and overall period in context, and its annual reenactments are some of the most picturesque recreations of the period.


While the empires of the British, French and Indian people of the region clashed over the grounds I visited for decades of the 18th-century and involved tens off thousands of participants, my trip allowed me to quietly consider the region from a singular observer’s point of view. Over a week of travel and contemplation, I sought and found a journey back in time to the 18th-century found no so far off my usual 21st-century trail.

French and Indian War: British Grenadiers from Blue Moon Manufacturing, AW Miniatures and Conquest Miniatures

Blue Moon Manufacturing (part of Old Glory) is one of the older manufacturers of wargaming miniatures still around today. Their French and Indian War figures hail from their Drums In The Ohio Valley 28mm line which includes small packs as well as thematic boxed sets.

I cobbled together my British Grenadier force by starting with four models from the Braddock’s Battle British boxed set and then added an additional blister pack of six more models. The figures are sculpted in firing, march and shoulder arms poses, creating a fearsome ranked line of soldiers. Blue Moon casts are of a more traditional 28mm scale with thick, tall figures appropriate for the imposing presence grenadiers presented on 18th-century battlefields.

I finished off my grenadier unit with a single officer model from AW Miniatures. This one figure has become one of my favorites in my entire collection, with his mitered hat resting on one knee and sword drawn to one side. I also added in a drummer from the Warlord Games British Rehular Infantry box featuring an old sculpt from Conquest Miniatures.

The AW Miniatures officer scales well with the bulkier Blue Moon figures, and the drummer is a bit on the smaller size perhaps as a younger, less experienced recruit. Together, across three manufacturers, the ranked line of British grenadiers present well together on the table.

Boardgames of the French and Indian War

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To understand the founding of the United States, you have to understand the American Revolution, and to understand the American Revolution, you need to understand the French and Indian War. As I’ve learned more about these wars in my adult life, I’m increasingly surprised the FIW gets such short shrift in American education and the general cultural conversations of the country’s history.

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Major campaigns and battles of the French and Indian War, 1754-1763

As I’ve written about previously, I’ve spent a lot of time touring many sites where the French and British vied for control of the continent in the mid-18th-century. In that era the French held much of the country west and north of the Alleghenies while the British possessed the eastern regions of the coast. As an extension of the Seven Years War in Europe and around the globe, the French and British empires fought over territory in America during the FIW and pulled numerous native Indian tribes into complicated alliances along the way. The clash of cultures and motives among Europeans and native peoples carried ripple effects for years to come and old grudges from the period led directly to the American Revolution some two decades later.

FIWBooksSome of my recent reading on the French and Indian War

My time spent touring various sites around the company has been supplemented by a stack of books. Fred Anderson’s Crucible of War (2001) weighs in at over 900 pages and provides a super comprehensive treatment of the war in depth. The French and Indian War (2006) by Walter Borneman provides a similar overview with detail stripped way back into a more historical narrative. For a focus on how Indian peoples shaped the 18th-century European settlement and wars for the continent, Peter Silver’s Our Savage Neighbors (2007) gives some fantastic insights which are usually breezed over in most histories. Finally, I’ve recently picked up a copy of Braddock’s Defeat (2015) by David Preston. This book provides a great bridge story on how a key campaign on the western frontier of Pennsylvania in 1755 echoed through the events of the FIW into the American Revolution and history beyond.

With many miles traveled and pages read, getting to play boardgames of the FIW — both tactically and strategically — has provided me the opportunity to roll up my sleeves and experience the wilderness roads, forts, settlements and battlefields of this fascinating period.

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Wilderness War (GMT Games)

My longtime favorite of FIW games is GMT’s Wilderness War from 2001. Designed by Volko Ruhnke, WW is not only the standout game of the period but also ranks among the best of modern wargames depicting any period. The game’s gorgeous hardbound game board defines the game as the war was fought amid the geography of the Northeast with point-to-point connections between major landmarks, cities, settlements and forts.

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Sample strategy cards from GMT’s Wilderness War

Strategy cards featuring both abstracted military actions like recruiting troops and militia, building siege works or conducting campaigns and period-specific events and personalities drive the game. Alternatively cards are played for points to activate leaders, forces stacked with a leader or individual units. Points may also be spent to construct stockades and forts to defend against attack a provide a safe haven during wintering periods.

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Wilderness War by GMT Games

For me, the three key strategies to WW are in defending the important interior frontier, remaining exceedingly mindful of troop positions as winter seasons approach and playing a long game of carefully-planned campaigns. All of these factors are incredibly well factored into a game which balances abstraction with historic events, all of which can be experienced with a solid few hours of play.

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The French and Indian War (Decision Games)

For another grand strategic experience of the FIW, Strategy & Tactics magazine issue #231 from Nov/Dec 2005 by Decision Games offers up a full campaign level game with The French and Indian War. Traditional wargamers will feel right at home with this hefty game although it does offer some unique elements.

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S&T’s FIW map and counters organized in tray

Right off the bat, experienced gamers will notice a departure with the game map laid out on a square grid instead of the more typical hex style. Past the square grid, the map itself is gorgeous with well-delineated terrain, clear colonial control boundaries and abstracted French and British home country holding areas across the Atlantic in Europe. Charts and tables for terrain effects, supply points, balance of power and colonial control displayed right around the board. The tiny cardboard playing chits likewise feature some simple and colorful art clearly differentiating units types and nationalities. In all, there’s a lot to love visually in this magazine game.

Gameplay goes a long way toward representing the build up of tensions and eventual outbreak of war between the French and British in North America. Yearly turns between 1758 and 1762 are split into four seasons each, and the results of battles occupation of cities and towns shifts the Balance of Power track which drives income, initiative, random events and negotiating strength. The relatively weak and poor British at the start of the game quickly gain strength as the Seven Years War breaks out and men, money and ships begin to arrive from Europe. For the French, they have to take some early victories and then hold key cities like Quebec through the late game. Victory in one of the three included scenarios is determined by a straight points system accumulated during the game largely by capturing cities and settlements.

Aside from the game rules themselves, the magazine holds over 20 pages of background on the FIW, major battles and quick bios on some of the conflict’s major personalities. This plus some nice maps and a short bibliography makes for a great package for those wanting a relatively comprehensive experience of the war. Being a magazine game, there are a couple discrepancies in the rules here and there, but the design and heft of the game is entirely satisfying.

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Hold The Line: French and Indian War (Worthington Publishing)

The 2008 French and Indian War Expansion Set for the popular Hold The Line series by Worthington Publishing downshifts into a more tactical presentation of the war without sacrificing the flavor of the era.

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Scenario set-up for the Battle of Snowshoes for the HTL FIW expansion

Adding to the HTL base game components,  the FIW expansion comes with Indian, Ranger and French unit tiles to be played with using the British and Militia pieces in the original. Additional terrain hex tiles  are included to represent lakes, boats forts and Indian villages, all of which played important roles in the wilderness battleground of the FIW. Five historic scenarios round out gameplay which will be any lover of the original HTL.

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The 2016 remastered HTL French and Indian War game

The HTL series has been remastered in 2016 with a successfully funded recent Kickstarter campaign. The new version has some serious upgrades with plastic miniatures from the Plastic Soldier Company and redesigned board and tile artwork. For both the American Revolution and FIW sets there were a bunch of extra scenarios and options to buy add-on miniatures. The new game looks fantastic and breathes new life into an already immensely enjoyable game on the era of 18th-century American colonial conflict.

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A Few Acres of Snow (Treefrog Games)

A Few Acres of Snow, designed by Martin Wallace and published in 2011 by Treefrog Games, is my other go-to game on the period. While not strictly a game confined to the FIW, AFAOS takes two players through the broader French-British colonial period in North America.

Playable in just over an hour, AFAOS is an area control deck-building game where British and French players draft cards into and out of their hands in order to move, settle, construct, skirmish and conduct sieges. Managing cards gives the game a campaign feel as several turns may be taken up getting all the right cards in place before executing a plan. The British player generally has more financial and naval strength while the French are much more agile and open to trade opportunities in the wilderness interior. Essentially, the game captures the overall character of the opposing forces and provides for a ton of strategic play within a simple, gorgeous design.

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A recent game of  A Few Acres of Snow by Treefrog Games

The major downside to AFAOS that many critics will bring up is a broken mechanic within the game where one side can all but sew up a victory through a specific series of opening moves. I’m not going to provide any details since players agreeing to play fairly and ignoring this one issue with an otherwise perfect and wildly popular game is how I choose to play the game. The look and flow of AFAOS makes it what I consider to be the best at introducing even inexperienced gamers to the period.

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Struggle For New France (Schutze Games)

I picked up a copy of 2013’s Struggle For New France designed by Bill Molyneaux and published by Schutze Games in a charity auction at HMGS Fall In! 2015. It’s a super simple beginner’s game playable in about 90 minutes with event cards and point to point movement. With just a few pages of rules, including a solo game option, SFNF is a lean game designed for swift play while still reflecting the basic character of the war.

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Set-up for a play through Struggle For New France by Schutze Games

The relatively inexpensive game has a compact yet beautiful 11″ x 17″ color map, over 60 cards and over 175 small printed wooden tiles. Play is quick with a hand of five cards for each player, of which one can be played per season. In a season, both sides move and battle using standardized movement for regulars and Indians plus bonuses for having a leader stacked with a force. Forts, fortresses and Indian villages give defensive modifiers in battle along with leaders present and any cards added to the battle modifiers. Areas won or lost provide victory points, all tracked on either side of the map. After four seasons of play, cards are refreshed and the next turn year begins. Playing from the entire course of the war, British win at 50 points and taking Quebec, Montreal and Louisburg, and the French win with 45 points. While by no means as rich an experience as the offerings from GMT and Decision Games, SFNF achieves a remarkable amount in strategic experience of the FIW.

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French & Indian War Battle Collection (Two Buck Games)

Another charity auction win at Fall In last year was 2014’s French & Indian War Battle Collection by Two Buck Games. The game makes a nice companion to SFNF and is also designed by Molyneaux. Like SFNF, this is an easy game but with a pack of twelve major battles and engagements of the war instead of a grand campaign style of play. Each scenario is playable in anywhere from well under an hour to maybe two hours maximum. While not big on design, the game does allow a player to get down to the tactical level in some very small engagements including some personal favorites like Jumonville Glen, Fort Necessity and the Mary Jeminson Raid.

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The Fort Necessity scenario from The French & Indian War Battle Collection

A brief set of rules is supplemented with specific scenario outlines for set-up and play. Maps for each scenario are printed front and back on card stock, and 88 counters come with generic information to make for flexible use representing a variety of regular and irregular French, British and Indian units at each battle or skirmish. As this is a tactical game, units move just one hex and may only by stacked alone or with an officer. Leaders die easily in combat, Indians are dangerously flexible on the attack and terrain can play a big role in a game’s outcome. All these factors make planning an attack or defense finicky down at the ground level and FIBWBC goes a long way toward mimicking the feel of up-close engagements during the period.

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Empires In America (Victory Point Games)

My latest addition to my FIW games is the recent second edition reprint of Empires In America from the States of Siege series by Victory Point Games. This one stands apart from the others here as a purely solo game with the player’s French and Indian allies pitted against the game’s British and their allied Indian forces.

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My first try at the re-issue of Empires In America by Victory Point Games

It took me a few times to get a handle on the single player flow of the game and I was beaten by the non-player AI in my first two games. Having played through it about a half dozen times now, I’ve finally got the hang of it with quick play and a fairly rich experience. Leaders wind up being key in winning the game much as leadership could make the difference during battles during the war.

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Photo from my visit to Fort Necessity in the summer of 2014

So where to start with the French and Indian War?

The 21st-century has already given us a bunch of fantastic games to take us back to the forest, rivers and battles of the French and Indian War of some 260 years ago. Despite having a half-dozen of the recent FIW games under my belt, there area always more games to play. Wilderness Empires, also by Worthington Publishing, puts the war in a block game format with beautifully-illustrated event cards and game board. Columbia Games re-released its 1972 classic block game of Quebec 1759 in 2009, and the game still stands as probably the best way to experience this pivotal siege of the war.

For me, Wilderness War sits at the top of the list for its design and depth, not only for the FIW but among all the games I play. A Few Acres of Snow, Empires In America and Hold The Line likewise win big design points for me, and their speed of play sacrifices nothing in telling the story of the period. A gamer wishing to get into the FIW with a couple very different yet always rewarding gaming sessions could hardly do better by starting with these games.